Iris Installed on Server
Iris was installed on a server and it crashed. Iris is a client-side shader loader (the Fabric counterpart to OptiFine's shaders) and has no server-side role.
What does this error mean?
Iris loads shaderpacks by hooking client rendering. On a server it tries to load client rendering classes for the DEDICATED_SERVER dist and fails. Iris, like Sodium, is meant purely for the client.
Attempted to load class net/minecraft/client/... for invalid dist DEDICATED_SERVER
Most Common Causes
- The Iris jar placed in the server mods folder.
- Copying client rendering mods to the server.
- Assuming a shader loader runs server-side.
- A pack that included Iris on the server set.
- Mirroring the client mods folder.
How To Diagnose
- Confirm the crash names Iris / a client render class.
- Check the server mods folder for Iris (and Sodium).
- Recall that shader loaders are client-only.
- Look for other client rendering mods present.
Recommended Fixes
- Remove Iris from the server
Delete Iris (and Sodium) from the server, install them only on clients. - Keep shaders client-side
Shaderpacks and their loaders run on each player's client, never on the server. - Use server-side performance mods
For server TPS, use Lithium and friends, not client rendering mods. - Audit the server mods
Remove other client-only rendering mods from the folder.
Frequently Asked Questions
No, it is client-side shader rendering only. The server gains nothing from it.
Iris pairs with Sodium on Fabric for shaders + performance, OptiFine is a standalone client mod.
Yes, with Iris on their client. It just must not be on the server.