Java Native Crash
The JVM crashes hard with an access-violation and writes an hs_err_pid file. This is a native-level crash, below Minecraft, usually tied to graphics drivers, native libraries, or hardware rather than game logic.
What does this error mean?
EXCEPTION_ACCESS_VIOLATION means native code (not Java) tried to touch invalid memory and the JVM aborted. The hs_err_pid log it produces names the problematic frame, frequently a graphics driver or a native library, which points at the real cause.
EXCEPTION_ACCESS_VIOLATION
Most Common Causes
- Outdated or buggy GPU drivers (client side).
- A buggy native library bundled by a mod.
- Faulty RAM or other hardware issues.
- An unstable or mismatched Java build.
- Overclocking instability.
How To Diagnose
- Open the hs_err_pid file and read the 'Problematic frame'.
- Note any driver (e.g. a GPU dll) or native library named there.
- Check whether it is client (graphics) or server (library) side.
- Test after updating drivers / removing a suspect mod.
Recommended Fixes
- Update GPU drivers
On the client, install the latest graphics drivers, this resolves many native crashes. - Remove the native-library mod
If a mod's native lib is named, update or remove that mod. - Test the hardware
Run a memory test and check temperatures if crashes are random. - Use a stable Java
Switch to a mainstream JDK build and disable any overclock.
Frequently Asked Questions
A crash log the JVM writes on a native crash. The 'Problematic frame' line is the key clue.
Rarely, native crashes usually come from drivers, native libraries, or hardware.
Graphics-driver frames point to the client. Library frames can affect either side.