Ticking Block Entity (Chest)
The server crashes while ticking a chest block entity. One chest holds broken NBT data, and removing it from the region file resolves the crash.
What does this error mean?
A 'Ticking block entity: chest' crash means a particular chest has invalid stored data, often a malformed item, so it throws an error each tick. Like other block-entity crashes, it can crash-loop the server at startup.
Ticking block entity: chest
Most Common Causes
- Corrupted chest NBT after a crash.
- An invalid or malformed item inside the chest.
- A mod bug affecting container logic.
- A partially written chunk.
- Data damage from an unclean shutdown.
How To Diagnose
- Get the chest coordinates and dimension from the crash report.
- Locate the corresponding region/chunk.
- Check for a mod in the stack trace.
- Back up the region first.
Recommended Fixes
- Remove the chest in MCA Selector
Delete or replace the chest at those coordinates to clear the bad data. - Restore the chunk from backup
Use a clean backup to keep nearby builds and contents. - Address a mod cause
Update or remove a mod implicated in the crash. - Regenerate the chunk
Delete the chunk to force regeneration if nothing there must be kept.
Frequently Asked Questions
Yes, that one chest's items go. Restore from backup if they matter.
A chest in a spawn-loaded chunk ticks right away, crashing before you can intervene in-game.
MCA Selector lets you target the chunk and delete the offending block entity.