Ticking Block Entity (Chest)

The server crashes while ticking a chest block entity. One chest holds broken NBT data, and removing it from the region file resolves the crash.

What does this error mean?
A 'Ticking block entity: chest' crash means a particular chest has invalid stored data, often a malformed item, so it throws an error each tick. Like other block-entity crashes, it can crash-loop the server at startup.
Ticking block entity: chest
Most Common Causes
  • Corrupted chest NBT after a crash.
  • An invalid or malformed item inside the chest.
  • A mod bug affecting container logic.
  • A partially written chunk.
  • Data damage from an unclean shutdown.
How To Diagnose
  1. Get the chest coordinates and dimension from the crash report.
  2. Locate the corresponding region/chunk.
  3. Check for a mod in the stack trace.
  4. Back up the region first.
Recommended Fixes
  • Remove the chest in MCA Selector
    Delete or replace the chest at those coordinates to clear the bad data.
  • Restore the chunk from backup
    Use a clean backup to keep nearby builds and contents.
  • Address a mod cause
    Update or remove a mod implicated in the crash.
  • Regenerate the chunk
    Delete the chunk to force regeneration if nothing there must be kept.
Frequently Asked Questions

Yes, that one chest's items go. Restore from backup if they matter.

A chest in a spawn-loaded chunk ticks right away, crashing before you can intervene in-game.

MCA Selector lets you target the chunk and delete the offending block entity.